Building a game environment using Roblox Studio

Challenge reference: 10352

Active
Notional learning hours
10
Level
Entry 3
Subject area
Preparing for Adulthood pathway
Vocational area
Learning aim
The learner will develop practical design skills by constructing their own game environment using Roblox Studio.
Learning context
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Learning outcomes

(What the learner needs to know, understand or be able to do)

The learner will:

  • 1 .   Set up the workspace to begin construction of a game environment.
  • 2 .   Add or create structures within the game environment.
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Assessment criteria

(What the learner need to demonstrate in order to meet the learning outcome)

The learner can:

  • Open Roblox Studio and create a new project, either with an existing template or as a blank design
  • Identify the inventory
  • Identify the terrain editor
  • Create own structures or add structures from the creator store to create an outlined map
  • Position structures appropriately within the environment
  • Demonstrate a basic use and understanding of building tools
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Assessment methodology

Assessment methodology
Linked to learning outcome
Observation checklist
1
Labelled product, video or photographic evidence
2
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