Online Escape Rooms

Challenge reference: 10065

Active
Notional learning hours
10
Level
Entry 2
Subject area
Preparing for Adulthood pathway
Vocational area
Learning aim
The learner will participate in online escape rooms to practice problem solving, literacy skills, and maths skills.
Learning context
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Learning outcomes

(What the learner needs to know, understand or be able to do)

The learner will:

  • 1 .   Use digital technology to access and participate in a guided online escape room.
  • 2 .   Find, interpret, and use clues to progress through the escape room.
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Assessment criteria

(What the learner need to demonstrate in order to meet the learning outcome)

The learner can:

  • Join the online escape room
  • Follow the initial instructions


  • Solve the puzzles, asking for help if required
  • Use the online hints section if necessary
  • Escape from the room using all the clues
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Assessment methodology

Assessment methodology
Linked to learning outcome
Observation checklist
1 2
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