Gaming content planning
Challenge reference: 10320
Active
Notional learning hours
10
Level
Entry 1
Subject area
Preparing for Adulthood pathway
Vocational area
Skills
Learning aim
The learner will plan simple gaming content for an online audience.
Learning context
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Learning outcomes
(What the learner needs to know, understand or be able to do)
The learner will:
-
1
. Choose a game, content type and audience. -
2
. Produce a content plan or storyboard with support.
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Assessment criteria
(What the learner need to demonstrate in order to meet the learning outcome)
The learner can:
- Select any game
- Select a content genre
- Consider what audience this would appeal to, including age range
- Select a platform for sharing content on
- Describe why that platform is the best for the content genre and game choice
- Using any format of choosing, create a content plan or storyboard with support from your tutor
- Describe overall topic and theme
- Share ideas with support
- Estimate a content length
- Build a timeline with the support of your tutor or using a template as a guide
- Include steps on the content creation itself including any software and tools needed
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Assessment methodology
Assessment methodology
Linked to learning outcome
Record of oral questioning
1
Labelled product, video or photographic evidence
2
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