Gaming content creation skills

Challenge reference: 10321

Active
Notional learning hours
20
Level
Entry 2
Subject area
Preparing for Adulthood pathway
Vocational area
Learning aim
The learner will develop communication skills by planning gaming content for a specific audience.
Learning context
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Learning outcomes

(What the learner needs to know, understand or be able to do)

The learner will:

  • 1 .   Identify different types of gaming content.
  • 2 .   Plan gaming content suitable for chosen platform and audience.
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Assessment criteria

(What the learner need to demonstrate in order to meet the learning outcome)

The learner can:

  • Identify at least three different types of gaming content
  • Name one popular platform for each type
  • Find out about the main audience demographic for each platform
  • identify if the content is short form, long form or live streaming


  • Outline the broad demographic of the chosen platform and narrow down to a chosen audience within that range with the support of your tutor
  • Create at least one content idea that would appeal to that audience and discuss it with your tutor 
  • Create an initial protype plan with your tutor and include the outlined ideas for the content 
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Assessment methodology

Assessment methodology
Linked to learning outcome
Record of oral questioning
1
Labelled product, video or photographic evidence
2
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