Understanding game environments using Roblox studio

Challenge reference: 10350

Active
Notional learning hours
10
Level
Entry 3
Subject area
Preparing for Adulthood pathway
Vocational area
Learning aim
The learner will develop an understanding of game design by exploring how game environments are created using Roblox Studio.
Learning context
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Learning outcomes

(What the learner needs to know, understand or be able to do)

The learner will:

  • 1 .   Identify key features commonly found in game environments.
  • 2 .   Identify interactive objects commonly found in game environments.
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Assessment criteria

(What the learner need to demonstrate in order to meet the learning outcome)

The learner can:

  • Identify at least three physical features found in a game environment e.g., obstacles, structures, light sources
  • Explain why each feature is important to the game map
  • Identify where on the map these features may appear
  • Identify at least three objects a player can interact with (i.e: buttons, switches, vehicles)
  • Explain what function each object serves
  • Produce recorded examples of each being used with annotated screenshots or written notes
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Assessment methodology

Assessment methodology
Linked to learning outcome
Record of oral questioning
1
Labelled product, video or photographic evidence
2
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